The following new stats are visible on your character sheet:
Duel Wins / Losses
Profession Duel Wins / losses
New PVP stat bars can be selected from the context options (i in the top left of the window) in the stats window.
You can choose which rank to show by selecting it in your options menu.
The old PVP ranking system has been deactivated, you can however choose to show your old title instead of your new one through options.
PVP kills outside of the battlestation are affected by a system of diminsihing returns. Kills are remembered for four hours, Accruing more remembered kills on the same target reduces the benefit until reaching more than five remembered kills on the same targte will result in recieving no reward for that target.
New Notum Wars Focused nanos for Engineers and Fixers have been added to the OFAB vendor.
There is now an additional tab called social under your wear window.
Items in this window do not check requirements (apart from gender, breed, profession and side) but do not give any benefits.
If you equip an item in the social weapon slots then combat is disabled.
In your F10 options menu you can now choose from new social clothing modes.
You can either show only your main gear, only your social gear, or a combined option where it will show the social gear above the normal gear (i.e. if a slot has an item in the social tab it will display that, if the slot is empty in the social tab it will show what is in your wear tab)
New Inspect functionality
You can now choose to inspect other players equipment with the /inspect command.
You can opt out of the inspect functionality with a new option in your F10 menu. If you opt out of inspect you cannot be inspected or inspect others.
New options for disabling your helmet visuals available in the F10 menu.
New tooltip option added allowing you to see item and icon description on mouseover.
XP and AXP bars are now optional in the stats window. These can be toggled on and off from the context menu (i in the top left of the window)
Ingnition Flare now lists the correct recharge in its description.
Easy Shot should now scale correctly for Engineers at different attack ratings.
Perks will now always land on the target selected when firing the Perk, regardless of whether you switch targets before it completes.
Changed perk action chains that required several professions perks to chain.
The following perks now also work without the chain running, but with a reduced effect when the required chained perk action isn't present. NOTE: The effects are as they were and unchanged when used as part of the chain
Nano Shakes,Notum Repulsor (L3) No Stun without Big Smash running
Blast Nano, Notum Source (L4) No nanoSkill Debuff without Zap Nano running
Strip Nano, Notum Repulsor (L6) 75% nano dmg with only Zap Nano running, No NCU removal without Blast Nano running
Updated requirements so the False/Assume/Mimic can be refreshed before they time out. NOTE: You can only refresh with the same profession as you already running. If you wish to switch to a different profession you will have to wait till the end of the nano as before.
Resolved an issue with Constant Barrage so that it now fires on only the intended target.
Descriptions of nano and crystal for Improved Mongo Crush! are now consistent
Fixed head text displayed for Omni version of Keeper wrath nanos.
Resolved issue with NCU cost of Sentinel Ward.
Fixed NCU usage on the aura part of the Keeper Ambient/Tone heal line.