Added a large new dungeon; the level range is 40-70
Added a new bar: "Beer and Booze Pub".
Merit boards can now be worn with social armor. This means both battle suits and grid armor.
We have added the first few static missions.
Primers finally removed from the shops (they had no function).
We have made a change to the inventory system when it is full. If you receive an item, a new window will now be opened where you can extract it. This will for instance apply if you complete a mission without sufficient room available. Please note that the window will work as the loot view you open after killing a mob. The items will not be considered yours, until you make room for them and move them to your inventory. If you decide to close the window, the items will be lost.
When zoning to an indoor playfield with a vehicle equipped, it will no longer drop to your inventory, but be disabled. It will then be marked red in your wear view. When you enter an outdoor playfield again, it will automatically be enabled.
Removed mission entrances that were in accessible in Eastern Foul Plains and Omni-Entertainment.
Information tools now work as intended.
Removed the old organization items from shops. The new organization code means these items are no longer needed.
Social armor will no longer be so common reward when doing missions.
The Pioneer Backpack can be modified using a screwdriver so that, instead of it increasing your size slightly, it will reduce your size slightly. This can only be done with an empty backpack.